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Old Nov 24, 2008, 09:44 PM // 21:44   #1
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Default Universal Armor set

please, I am tired for switching between xx versions of my armor for my x character. I need 4 set of head piece and 4 set of Gloves for each atribute and for each character and still I cannot use all combination of rues and insignias which I would use. For more combination is not place in my small chest.

I want one armor set for each character and I want switch runes and insignias for each piece of armor (right click on armor and select rune). This switch is posible only in the outpost before player enter to location - the game rulez is all fours. For standard armor principle stay unchanged. For elite armor each pice can contain all blue, purple and gold runes possible for each character type. For obsidian armor is the same rulez like elite armor + can contain all possible insignias for character type. Runes to armor piece can join Armorer in the outpost for some payment, the more runes and insignias is in the same armor piece the more gold is sold for join next rune or insignia. Separate Headgear for each primary attribute is stupid, would be good use EoN system for all campain (+1 to the attribute of the rune applied to it).
With this system player can combine and use all runes and insignias and can use pve character in pvp without limitation.

P.S. sorry for my bad english
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Old Nov 24, 2008, 09:50 PM // 21:50   #2
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You know if you put the attribute runes on the helmet you only have to switch the helmet when changing attributes?

/notsigned for prestige armor to do more than look good

I don't see a point for helms to be like they are in EotN; you still need one for each attribute, unless you want to buy new runes over and over.
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Old Nov 24, 2008, 10:39 PM // 22:39   #3
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Quote:
Originally Posted by Marty Silverblade View Post
You know if you put the attribute runes on the helmet you only have to switch the helmet when changing attributes?

/notsigned for prestige armor to do more than look good

I don't see a point for helms to be like they are in EotN; you still need one for each attribute, unless you want to buy new runes over and over.
This. 12 chars.
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Old Nov 24, 2008, 11:24 PM // 23:24   #4
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While we're at it. Metamorphic weapons that can change stats at will... Because I too am tired of carrying so many different shields/offhands/weapons/etc. Just an idea that's equally outlandish and destined for failure.

/no autograph.
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Old Nov 24, 2008, 11:25 PM // 23:25   #5
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/signed It saves a lot of time and gold. Especially for those who want elite armor.
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Old Nov 24, 2008, 11:52 PM // 23:52   #6
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/unsigned. It works absolutely fine the way it is. Why spend time fixing what isn't broke?
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Old Nov 25, 2008, 12:09 AM // 00:09   #7
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i have a lot of characters. they each have 2-3 headpieces and some of them have 2-3 sets of gloves. if i have to change anything else out i use a perfect salvage kit. i rarely have problems with my inventory.

/notsigned
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Old Nov 25, 2008, 12:26 AM // 00:26   #8
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/signed.

For 2 reasons, 1: becuase it would be neat to apply all the runes/insignias to ONE headpiece and select what runes you need for what build you are using. For example: As long as you have bought the rune and put it on the headpiece it can be selected by *right clicking* the armor piece bringing down a little scroll box to pick the rune you want to use. (I hope that made sense) lol

And 2, my big one personally: Now theres a reason for prestige armor to do more then just look cool! lol, I mean cmon 70k more then all the nublet armor and all it has is *more spikes* on it. Haha

Last edited by KoleAurow 23; Nov 25, 2008 at 12:31 AM // 00:31..
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Old Nov 25, 2008, 12:34 AM // 00:34   #9
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/signed for an original idea disguised as quasi-armor storage. At least it'll cut down on my monk's/necro's multiple headpieces, if not allowing me to slim down my warrior's 8 current elite sets.
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Old Nov 25, 2008, 12:49 AM // 00:49   #10
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Quote:
Originally Posted by A11Eur0 View Post
/signed for an original idea disguised as quasi-armor storage. At least it'll cut down on my monk's/necro's multiple headpieces, if not allowing me to slim down my warrior's 8 current elite sets.
your warrior does not need 8 sets. Get EotN if you dont have it, dedicate them and delete or salvage some, your epeen is the only thing that will suffer.

as for OP.. /notsigned, what happens to rune market, sup vigor down to 1K?
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Old Nov 25, 2008, 01:17 AM // 01:17   #11
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/unsigned

Particularly if it only applied to elite armour. Elite armour is only supposed to look good. This is a HUGE point GW was trying to make when they released the game and it is something that (thank goodness) hasn't changed while the rest of the game has.
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Old Nov 25, 2008, 01:51 AM // 01:51   #12
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I think it would be pretty cool to have an armor system where instead of paying small amounts for runes and insignias, you could pay to have an armor piece imbued with certain buffs, and then scroll through to select the ones you'd like at that moment.

That's a GW2 suggestion though, since it'd be quite different from what we have now.
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Old Nov 25, 2008, 02:14 AM // 02:14   #13
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/unsigned

The PvE mechanic works fine with respect to armours. follow suggestions as per Marty with regard attribute runes. Many profs have cheap headpieces and 4-piece armour sets/efficient ways to manage runes/insigs e.g. para, ele, warrior silver eagle. Elite armour is meant to be expensive. Use your favourite runes/insignias on that the way you like most of the time.

The PvE system is fine concerning this. Go learn about perfect salvage kits. If you want drag and drop selection, you can play PvP. The same mechanic is not meant for PvE.
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Old Nov 25, 2008, 07:34 AM // 07:34   #14
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Quote:
Originally Posted by Shayne Hawke View Post
I think it would be pretty cool to have an armor system where instead of paying small amounts for runes and insignias, you could pay to have an armor piece imbued with certain buffs, and then scroll through to select the ones you'd like at that moment.

That's a GW2 suggestion though, since it'd be quite different from what we have now.

/signed all the way!!!!!!! Most players who disagree on this have trouble getting elite armor anyway.
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Old Nov 25, 2008, 09:01 AM // 09:01   #15
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I dont understand what some people dont agree with this, for people who want rather 6-8 sets of armor for each character it is no problem, hi can buy armor for each rune an insignia separate and store it in you rinventory or in your chest. But player who want save place in inventory can have only one armor and can use all runes and insignias.
If you want to be possible have multi runes armor for all class of armor, so be it, it is not general idea. On may own i use norn armor for my ranger because is nicer than obsidian, but if obsidian will have some extra than other I will go and buy it. What it do with prices of ectos and shards and runes? I think this raise price up, because i think many people will want perfect armor and will buying all for obsi armor and will buy more runes, not only small range of most use runes and insignias.

General idea is dont waste time and gold with repeating salvaging runes and waste storage place with armor pieces.

Someone say - go and buy perfect salvage kit, its stupid i think, this is expensive and only for 5 uses, salvage kit is ocupiing next place in my storage, salvage rune i must destroy or again save in storage.
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Old Nov 25, 2008, 09:49 AM // 09:49   #16
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Quote:
Originally Posted by Sedrick Thorgal View Post
I

General idea is dont waste time and gold with repeating salvaging runes and waste storage place with armor pieces.
That is the main reason it is the way it is. To provide a gold sink and force people to buy character slots for creating mules. I think they should add more armors even more expensive than obsidian.

/of course not signed.

Quote:
Originally Posted by Phantom Flux View Post
/signed all the way!!!!!!! Most players who disagree on this have trouble getting elite armor anyway.
Or maybe they do not have issues with managing it? there is something called logistics you know.... There are people having all elite armors for every profession out there and I do not see them signing this thread.

Last edited by Shasgaliel; Nov 25, 2008 at 09:54 AM // 09:54..
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Old Nov 25, 2008, 10:48 AM // 10:48   #17
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Hey how about armor that automatically adjusts to suit the build I load because that would save me time and money....?

/unsigned

If you want to use different builds then you get the armor needed for those builds.... the game should not be altered to cater for sheer lazyness in getting what is needed. If you really think have to have every armor set in so many combinations.... you need to learn to play more and settle more on a play style.

PvE you'll find one or two and then dont need any more.

Oh and I have over 20 characters every one having elite armor... my main has 5 elite armors including FoW. I see no need for this rubbish

Last edited by Sweet Mystery; Nov 25, 2008 at 10:51 AM // 10:51.. Reason: Added info on my character count
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Old Nov 25, 2008, 10:54 AM // 10:54   #18
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Ideally, armor would work like this:

There are no armor pieces in your inventory since armor is always 'on' (though 'zero AL armor = underwear' is one of the available options). Armor cannot be salvaged.

You can freely switch the skin of an armor piece to any option that you have unlocked so far with that character. Unlocking new skins works like crafting new armor in GW except that providing the materials to the crafter unlocks the skin in question instead of producing a new piece of armor. The skin of the armor is decoupled from other properties of the armor except for special pieces like underwear which always has zero AL.

You can freely switch the armor level to any that you have unlocked so far with that character. Unlocking a new armor level works like crafting new armor in GW. The armor level is decoupled from other properties of the armor and available options depend on your profession and experience level.

You can freely switch the insignia and rune of an armor piece to any that you have unlocked for that character. You unlock an insignia or rune for your character by applying it to the armor. This consumes the insignia or rune and it cannot be salvaged later.

This, of course, is not feasible in GW but we can always hope for a better system in GW2.
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Old Nov 25, 2008, 11:56 AM // 11:56   #19
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Quote:
Originally Posted by Sweet Mystery View Post
Hey how about armor that automatically adjusts to suit the build I load because that would save me time and money....?

/unsigned

If you want to use different builds then you get the armor needed for those builds.... the game should not be altered to cater for sheer lazyness in getting what is needed. If you really think have to have every armor set in so many combinations.... you need to learn to play more and settle more on a play style.

PvE you'll find one or two and then dont need any more.

Oh and I have over 20 characters every one having elite armor... my main has 5 elite armors including FoW. I see no need for this rubbish
omg why? Yes, i want use diferent build and i want use the best combination of armor for this build what's wrong with it? When i test some new farm, i must go and buy new armor piece, must go and buy new insignia and runes OR i buy only runes and insignia and go for armorer and pay him 10-20-30k for adding one next rune to my armor, it is more expensive than buy new piece of armor but it is on one place, is repeatedly useable and dont hamper in storage, i dont understand your thinking.
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Old Nov 25, 2008, 12:52 PM // 12:52   #20
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I like how they have the Pvp armor/equip set up. Too bad that somehow couldn't be done with Pve.
(More storage for armors maybe. Bwahahahaha! Would be nice though, esp for chars that have a lot of farming armor. )
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